Let’s Game It Out - World Box Simulation

Jul 7, 2024

Let’s Game It Out - World Box Simulation

Introduction

  • Speaker: Josh
  • Platform: Let's Game It Out
  • Game: World Box
  • Sponsored by: Empires and Puzzles
  • Purpose: Playing as a god sim, creating havoc, and exploring the game mechanics.

Initial Setup

  • World Setup: Big blank slate, various tools at disposal.
  • **Initial Experiment: Single Human: Spawned in the center of the map. Added multiple humans quickly.
    • Tool: Holding shift allows rapid population increase.
  • Goal: See how high the world population can go.
  • Time Spent: 12 hours in real life to reach around 96,000 population.

Empires and Puzzles Advertisement

  • About Empires and Puzzles:
    • Game Type: Match 3 puzzle RPG
    • Features: Over 400 heroes, base building, PVP, alliance battles, summer event from June 12th to July 16th.
    • Rewards: Gems, VIP passes for inviting friends.
    • Platforms: Free on Android and iOS.

High Population Challenges

  • Achievements:
    • Population reached: 156,000 people.
    • Performance Issues: Game slows down significantly.
  • **Observations: 150,000 people sound like flies buzzing.
  • **Civilizations: Beginnings of 2 offshoot civilizations.
  • **Time Progression: 19 years in-game time.

Disasters and Interventions

  • Game Mechanics: Disasters strike (meteors, etc.) without player intervention.
  • Effects: Heavy population reduction, starvation issues observed.
  • **Player Actions: Attempted to help with rain and animals to stop the fire; human population drops to 6,000; second attempt with new humans scattered across the map.

Lemon Island Experiment

  • Unique Island: Lemon-shaped, surrounded by mountains.
  • Population: Lemon people – isolated to protect.

Multiple Civilizations Approach

  • **New Experiment: Spread the humans gradually around the map.
  • Year 28: World has a higher sustained population with different emerging civilizations.
  • Founding: Divided existing population into small kingdoms with mountains.

Civilization Management

  • Inspiration Tool: Encourages villages to form their own kingdoms. Used to create multiple small kingdoms.
  • **Current Result: 13 kingdoms into ~35 kingdoms, isolating parts using mountains.

Division and Expansion

  • Further Division: Additional mountains to create smaller regions, forced separations for new races (Orcs, dwarves, elves).
  • **Kingdom Formation: Monitor and assist new civilizations to establish.

Final Observations

  • Total Kingdoms: Created a high number of isolated kingdoms (88 kingdoms total).
  • Eldritch Influence: Introduced rage clouds and madness, leading to wars.
  • Final Chaos: Added demons and moved to the age of dark; resulted in demon domination.
  • Lemon Island: Remained untouched and intact.

Conclusion

  • Result: Successful simulation, though chaotic.
  • Sponsor Reminder: Empires and Puzzles game link for interested players.
  • Sign Off: Josh enjoyed the process and concludes the session.