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League of Legends Rant and Gameplay Commentary
Jul 8, 2024
League of Legends Rant and Gameplay Commentary
Game Frustrations and Toxicity
Discusses frustrations with playing League of Legends for 11 hours and losing division.
Considers ruining other players' games by teaming up in normal draft games to target and report them.
Mentions banning specific champions (e.g., Gangplank).
Experiencing toxicity (rat IRL is human trash).
Complains about losing streak and having games decided early.
In-Game Experience
Describes poor teamwork and communication (e.g., "shut up you stinky rat").
Struggles with focus and gameplay execution (e.g., "I'm focusing shut up").
Reports being repeatedly camped by enemy players.
Feels the game and team coordination are increasingly frustrating.
Mentions feeling hungry and losing interest in continuing to play.
Discusses issues with lane phase and motivation.
Mentions repeatedly getting ganked and enemy jungler's plays.
Reflects on the dissatisfaction with winning under frustrating circumstances.
Talks about dealing with griefers and fanboys in-game.
Ends game feeling more demoralized than satisfied.
Post-Game Reflections
Reflects that winning frustrating games feels hollow.
Displeasure with overall gameplay experience and player behaviors.
Reflects on game stats minutely, including follow times and messages received.
Comments on different champions' strengths and how they influence the game outcome.
Expresses the need for a break after extended play.
Considers future streaming plans and dealing with prolonged gaming sessions.
Notes improvement in rankings despite the day's stresses (D1 40 LP to D2 40 LP).
Final Remarks
Ends with appreciation for the audience and considers the day's play as a grind.
Mentions considering different future game plans and strategies.
Thanks viewers and indicates future streaming schedule.
📄
Full transcript