Doomfist Bug List Update

Jul 15, 2024

Doomfist Bug List Update

Key Points and Fixes

  1. Slam Cancel Hop Tech Fix

    • Issue: Previously, executing the slam cancel hop while landing a slam resulted in limited distance.
    • Fix: Now, the hop covers the full distance after landing the slam.
  2. Life Weaver Pedal and Elevators Bug Fix

    • Background: Before the April 16 patch, landing on a pedal or elevator resulted in problematic interactions.
    • Fix: Post-April 16 patch, these interactions have been improved, benefiting Doomfist.
  3. Timing Adjustment for Brigitte's Bash and Doomfist Punch

    • Observation: Timing issues with Brigitte's bash and Doomfist punch have been tightened.
    • Status: Still needs more refinement, but it is an improvement.
  4. Meteor Strike Pull Interaction Fix

    • Issue: Life Weaver's pull or Orisa's ultimate would disrupt Doomfist's meteor strike by pulling him during the ultimate activation.
    • Fix: Timing has been adjusted or the issue has been fixed. Need further confirmation via user feedback.

Camera Lock Issue Explanation

  • Old Mechanic: Previously, Doomfist's slam allowed for camera movement during the slam sequence.
    • Resulted in 'noed slams' where the slam did not register visually.
  • New Mechanic: Early camera lock introduced to sync visual and real slam.
    • Theory: They shifted the camera lock timing to prevent false visual representation but created a different issue.
    • Visual Discrepancy: Real slam and animation visuals are out of sync.

Recommendation: Synchronize the real slam, animation, and visual representation at the end of the slam animation for accuracy.

Final Notes

  • Doomfist bug list is now up to date; 51 known bugs.
  • For detailed bug list, check the description and comments for the link.

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Shoutout to Cream for updating the bug list!