Doomfist Bug List Update
Key Points and Fixes
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Slam Cancel Hop Tech Fix
- Issue: Previously, executing the slam cancel hop while landing a slam resulted in limited distance.
- Fix: Now, the hop covers the full distance after landing the slam.
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Life Weaver Pedal and Elevators Bug Fix
- Background: Before the April 16 patch, landing on a pedal or elevator resulted in problematic interactions.
- Fix: Post-April 16 patch, these interactions have been improved, benefiting Doomfist.
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Timing Adjustment for Brigitte's Bash and Doomfist Punch
- Observation: Timing issues with Brigitte's bash and Doomfist punch have been tightened.
- Status: Still needs more refinement, but it is an improvement.
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Meteor Strike Pull Interaction Fix
- Issue: Life Weaver's pull or Orisa's ultimate would disrupt Doomfist's meteor strike by pulling him during the ultimate activation.
- Fix: Timing has been adjusted or the issue has been fixed. Need further confirmation via user feedback.
Camera Lock Issue Explanation
- Old Mechanic: Previously, Doomfist's slam allowed for camera movement during the slam sequence.
- Resulted in 'noed slams' where the slam did not register visually.
- New Mechanic: Early camera lock introduced to sync visual and real slam.
- Theory: They shifted the camera lock timing to prevent false visual representation but created a different issue.
- Visual Discrepancy: Real slam and animation visuals are out of sync.
Recommendation: Synchronize the real slam, animation, and visual representation at the end of the slam animation for accuracy.
Final Notes
- Doomfist bug list is now up to date; 51 known bugs.
- For detailed bug list, check the description and comments for the link.
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Shoutout to Cream for updating the bug list!