Creating Maps in Monkey Dimensions Tutorial

Oct 7, 2024

How to Create a Map in Monkey Dimensions

Introduction

  • Video tutorial on making a map in the latest version of Monkey Dimensions.
  • First step: Visit Discord for resources and community.

Getting Started

  1. Join Discord Server:

    • Use the first link to access the server.
    • Interact with the community and get custom map links.
  2. Download the Editor:

    • Go to Downloads section.
    • Click on "Visit Site" or download the zip file directly.
    • Extract the downloaded zip file to access the editor.
    • Organize files (e.g., rename folder to "tutorial").
  3. Unity Setup:

    • Ensure you have Unity/Unity Hub installed.
    • Refer to the first video for installation instructions if needed.

Opening the Editor

  1. Open Unity and load the Monkey Dimensions Editor.
  2. Double click on the scene file to open it.
  3. Creating a Dimension Descriptor:
    • Right click in the Hierarchy and create an empty object named "Dimension Descriptor."
    • Add the component "Dimension Descriptor" to this object.
    • Fill in the details (e.g., name, author, description).

Building the Map

  1. Creating the Environment:

    • Create a cube in the scene to represent the ground.
    • Adjust the scale as needed.
    • Use a monkey model for scale reference.
  2. Positioning Objects:

    • Drag the monkey model to set as spawn position.
    • Set up terminal position similarly.
  3. Exporting the Map:

    • Make sure all game objects are properly linked to the dimension descriptor before exporting.
    • Add a photo for the map to be accepted when exported publicly.

Adding Features

  1. Using Scripts:

    • Add various components/scripts via the "Add Component" menu.
    • Examples of components include:
      • Change Velocity
      • Climbable Object
      • Custom Surfaces
      • Teleport Player
      • Toggle Active State
    • Adjust properties like "Is Trigger" for various interactions.
  2. Creating Custom Objects:

    • Use the ProBuilder or Blender to create custom assets.
    • For ProBuilder: Install via Unity Package Manager.
  3. Creating Water and Sky Effects:

    • Create water effects using cubes with proper colliders.
    • Create a skybox using spheres and materials.

Final Tips

  • Check the description for additional resources and links.
  • Experiment with different features to enhance your map's interactivity and aesthetics.
  • Engage with the community for feedback and collaboration.