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Understanding Texel Density in Textures
Aug 19, 2024
Notes on Texture Resolution and Texel Density
Introduction
Discussion on creating multiple angle shots for a young shop project.
Encountered issues with blurred textures.
Focused on rendering close-ups of objects with good texture resolution.
Key Concepts
Texel Density
:
A crucial term learned during the project.
Affects texture resolution based on UV map usage.
Higher Texel density = more resolution in texture.
Problem-Solving
Utilized
Texel Density Check
add-on in Blender to:
Select preferred Texel density.
Ensure consistent texture quality across all objects.
Importance of filling UV map space to improve texture resolution.
Common Misunderstandings
Texture Quality vs. Resolution
:
4k textures can still yield poor resolution if UV map space is misused.
Proper UV mapping leads to better Texel density and texture quality.
Visual Comparison
Example images illustrate:
Low resolution texture on the right vs. high resolution on the left.
Usage in Industry
Texel density is commonly used in:
Video games
Films
General guidelines for Texel density based on camera distance:
Low density for faraway shots (e.g., RTS cameras)
Medium density for third-person views (e.g., Dark Souls)
High density for first-person shooters.
Implementation in Blender
Installation of Texel Density Checker add-on
(free on Gumroad by Ivan Baskov).
Choosing Texture Size
:
Start with 4k textures.
Experiment with different densities, aiming for the highest Texel density that fits within the chosen texture size.
UV Mapping
:
Join multiple objects in the same UV map; e.g., seven UV maps used in this project.
Address common UV mapping problems:
If an object doesn't fit, add more seams.
If there is unused area, consider downgrading texture size (e.g., from 4k to 2k), but keep the same Texel density.
Naming Convention
:
Rename objects to include their respective map sizes.
Conclusion
Encouragement to explore more on Texel density through linked tutorials and related project videos.
Expressed gratitude for viewership.
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