Cumbre Race Cruiser Overview in Vega Conflict

Aug 7, 2024

Vega Conflict Featurette: Cumbre Race Cruiser

Introduction

  • Focus on the introduction of a short series related to newer technology in Vega Conflict.
  • Aim to clarify misconceptions about certain ships.

Today's Focus: Cumbre Race Cruiser

  • Discussion on fitting, statistics, and gameplay.

Statistics

  • Fleet Damage per Second: 1081 (low compared to bastion ships).
  • Fleet Health: 22,5845 (average compared to bastion ships).
  • Ablative Armor: 17,500 hit points (can regenerate quickly).
  • Cargo Capacity: 6,778,620 tons.
  • Sector Speed: 390 astronomical units per hour.
  • Repair Time: 4 hours 13 seconds.

Current Fitting

  • Ablative Armor:
    • Level 2: 1 unit.
    • Level 3: 3 units.
  • Thrusters: 3 Harmonic Chase Thrusters.
  • Beam Capacitors: 3 Harmonic Beam Capacitor.
  • Cannons:
    • 3 Flight Nova Cannon (Level 3).
    • 1 Bite Nova Cannon (Level 2).
  • Support Beam: 1 Arrestor Beam (Level 3).

Resistances

  • Energy and Kinetic Resistance: Anodized (average performance).
  • Combat Effect:
    • 100% increased reload or recharge time for enemy ships it destroys.
    • Massive buff to ablative armor regeneration per shot.

Alternate Fitting

  • Replace Arrestor Beam with a Net Torpedo for focus fire on a single target (e.g., Medusa).

Role in Gameplay

  • Race Cruiser acts as a standard frontline brawling cruiser for the Umbra faction.
  • Mitigates and absorbs damage for the fleet.
  • Defense Mechanisms:
    • Ablative armor resistance and standard armor.
    • Coiling Overdrive:
      • Increases charge and cooldown time for affected vessels by 50% (up to 100%).
      • Increases regeneration of ablative layer (normal weapons: 40 points; light weapons: 200 points).
  • Capable of repositioning during combat and can fight effectively if cornered.

Weaknesses

  • Vulnerable to networked torpedoes and focused optics.
  • Lack of effective specials for light weapons leads to reduced combat effectiveness against specialized enemy ships.

Conclusion

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  • Reminder: Stay safe in the void!