Hey guys and welcome back to another video of video of spark plug so in this video tutorial I will be showing you how to make this beautiful Hair brush what you call is I don't know hairbrush in fusion 360 So hope you guys will enjoy the video basically the all the concept are quite similar This is a simple extrude but the tricky part is to make these Hair brushes, you know the spikes here. So I will show you let's get started We'll start by making the base first then in the later part of the video we will be making this curve the red one and in the Final part we will be making the spikes here. So let's get started So new workspace click on the top plane or the bottom view and go to create go to ellipse and from the origin draw an ellipse uh, let's say the dimension was the major diameters is 110 uh okay let's see draw an ellipse like this press d and make the major diameter as 110 and the minor diameter as 55 now press c again and on this very line draw two circles like this press d for dimension the outer it will be having 26 mm dia while the inner would be having 9 mm dia now once turn join these two lines from this point to this point press d again and make the dimension of this line as 200 mm like this press l again and from this point to this draw a taper line like this and from constraint click on tangent constraint select this line and this circle to make the tangent relationship between them press d again flex this line and this center line and give the angle here as four degrees now once done just mirror this line across this line and press okay now once done just finish the sketch click on extrude select these profiles Okay, this I don't know why was this case is not closed. So let me just check it why it's not closed Okay Why it's okay one thing?
Make this circle coincident to this line. Now. We have a closed sketch here Extrude it like this to let's make it a new component and the extrusion distance would be 10 and press ok press shift and n to enables the colors now again click on this sketch and we will start by making an another ellipse so click on ellipse and from origin again draw an ellipse like this press d again the major diameter this time would be 95 Whereas the minor would be let's say 45. Yeah, this seems fine and finish the sketch and extrude cut it up negative downwards minus 1 mm like this now click on offset plane and offset this plane up to a distance of 12 mm like this and create a sketch on this point draw a line like this any dimension We just need this point and there's an option called point so on this point draw a point like this so we have a a point here you can see in 3d here let's finish the sketch now we have a point here this line is not necessary we just wanted the point but the problem is sometimes due to graphics issue or something if we just create point on this sketch sometimes it's visible or it's not maybe there's a glitch in the fusion so this is why that is why i have drawn the line here uh go to create there's an option called loft select this profile and select this point you can can see it created a pyramid like structure but the point two is you guys can see the profile two is our point so there's a sharp just continue change it to point uh tangent and just press ok you don't have to deal with any of them and just press ok so we have a a dome like structure here now go to fillet Select this point and this point and make a bullet of 0.5 like this now again create a sketch on this profile what we are gonna do is create an offset and select this outer curve and make an offset of minus 3 inside so we have a curve here now we are going to make some extra ellipse here so draw some ellipse the number of ellipse that we will be drawing is total number of three ellipse apart from this um so counting this one will be four so just hide the component for now so one ellipse this one is second and this one is third so the first one this is going to be 80 and the minor diameter of this is going to be 30 now as for the second this dimension is going to be let's say 20 whereas the major diameter of this ellipse is going to be 65 as for the bottom is concerned the inner one this is going to be 45 whereas the minor dia is going to be 12 let yeah everything's good so we have a one dimension to have here and here from the center of course and three dimension we have here now again draw a line from this point to this point and make this line mirror so go to constraint go to symmetry select this point both the end of the line and select the center line so we have a mirror line so press d and give the dimension of this line as 28 mm so we have a 28 mm length line in the center now just finish the sketch for now now just bring back the component here so we have a sketch here again so click on create a sketch again display now we need i need you to move it to a isometric view for a better result go to create go to project and there's an option called project to surface select on this the surface is going to be this dome and the curve select each curve the first one the second no not this point only the curve select only the curve carefully all four of them yeah so we have a four cup and of course the center line that we have drawn here and the project link you can keep the project link here it will get linked to your sketch if you change make any changes to this sketch so that will occur there also so just if i just hide the previous script you can see we have projected all this ellipse onto this surface beautiful isn't it now uh once this this what the purpose of this ellipse this will uh you know this will act as a path to make all these uh spikes here okay so what i'm going to do is again uh just finished the sketch so we have a sketch here now click on create a sketch and on the center plane you can just click on slice so we have a you guys can see if i just hide the component here you guys can see one two three four and the fifth one is here of course these are the what you call is the projections here so we will start by making a line uh for that so you just hide this for now we have one two three four um five curve here so press p for project and select all these curves here and this one also and just break the pro you can change bring down the project link and just hide the body for now now select all these lines all these four curves and right click on it and there's an option called normal so just make it in just switch them in construction mode now press l again and draw a line like this give the dimension the aligned one of length 15 mm so drag it like this just zoom a bit out and press go to constraint coincidence make this point coincident with this line so you can drag it like this Now bring back your brush here.
d again and the angle between these two lines this is going to be 55 you can still drag this up to this curve but i need you to just put it on the outermost side like this leave it there okay now there's an option called two point circle and make a circle of like two point like this make it the center coincident with this line press d again and give this a dimension of 2 mm like this and from this point draw a press l again and from let's say this point draw a taper line up to a little bit more than this point what i'm going to do is press d again and from this point to this line the vertical dimension is going to be 0.5 The angle between these two is going to be two degrees, you know, okay Let's say what I'm going to do. I have just created a section profile of a Spike so I'm going to revolve this with this line You will see in the later part of the video if I just click on component I need you to extend it further downward so that when I revolve it gets joined with the solid body the green one we have already created so just click less l again and click on these two point to close the sketch okay so now the next step is to repeat the same step for all these four curves so i have done the first you can do it with the second third and the top one also so let's i will show you example again draw a line Give this a length of 15. Make it coincident with this point. Everything will be same only the difference is going to be the angle. The first angle was 55 degrees whereas the second will be 65 degrees and rest all the profile will be same. Draw a two circle, two point circle.
Make it coincident with the center line. Press D. and make the die as two press l again draw one taper line like this press uh press d and make the angle between these two line as two degrees and the distance from this point to this point as 0.5 degrees now it's a bit longer than this just press l again and join these 2 now repeat the same step for the third portion also uh make the line dimension as 5 15 and this time the angle is going to be 70 degrees yeah so we have 1 155 uh this one glitch with the software here go to two point again make it coincident press d make the dia 2 press l again draw a taper line like this press d for dimension and mark the angle as 2 and from this point to this point make this as 5 make it little bit longer and join this two line again as for the center line also repeat the same process press l this time the line would be vertical make it 15 this point to this point uh two point circle like this make it coincident press d make it two press l from this point point to this point and the angle is going to be two degrees and this distance is going to be 0.5 as you guys can see it's a little bit longer here so just join this we have a four hour sketch here and if i show you this is how this will look like now just finish the sketch what i'm going to do is we have a close sketch here so just go to revolve select first profile like this and select it as the middle axis and the operation will be joined and we have our first spike here right just bring back the sketch again repeat the same for all four profile just make sure operation is joined so that it gets joined with the mother part join and after the last also just make it join like this basically it's up to you i have chosen to make it a four if you think that the gap here is too much you can also create a one layer here also the process remains the same only difference is that i have chosen four number of ellipse each for every curve you guys can have additional ellipse also so just hide this sketch and bring back the previous sketch that represents the path now just switch to isometric view you We will start by the outer ring So let's go to circular pattern and the type No, go to create go to pattern go to pattern on path and the type select the type as features select the first revolve feature Here, okay one more thing that I think that I have missed This profile the bottom one here. So what I'm going to do is let's just make the sketch here if i just hide it you guys can see this one still remains here so repeat the same step for here also just make it 15 uh click on coincident and make it coincident with this one okay something is wrong here okay i forgot to make it project so click on project and make it project like this just hide this sketch right click on this and make it normal construction press see this point select this line and this line and make it like this here let me just drag the angle here now uh one more thing that if i i forget to make the first one therefore the angle 55 is supposed to be of this one so repeat the same step we will deal it with the liker so let's d again make this angle as 55 this make the edit the second one as 65 this one as 70 and the last one as 80. now repeat the same step that we have done earlier uh go to sketch two point circle make us two point circle like this make it coincident press d again dia d and one taper line like this d again and this dimension is going to be 0.5 and the angle between them is going to be 2 degrees make sure it's a bit longer then press l again and like this and just finish the sketch now just bring back the body and Last sketch and one more revolve you need to do so just bring back go back to timeline here and Make a revolve Here the same step that I've been dead earlier You can join and bring back the timeline to this point. So we have our first revolve here Okay.
Now once done just hide this sketch and bring the sketch with all the paths that you have so we'll start by go to pattern on path click on the future and the first select the path as this now what i'm going to do is select the type as extent and you don't have to we don't have that dimension to extend so i'm going to drag it the arrow to the point it begins like this so you just can see it the distance is approximately two one three point three three one uh so what i'm going to do is i just make it lesser like this so and if i just make the quantity here let's say let's make the quantity 40 you can also alter the quantity anytime so the orientation would be alongside path and you can just for select for the optimized and press ok This will take some time as according to your system performance. Let's just wait for my system to respond. okay something's definitely wrong here let me just try again this i think i have you know done something wrong so let's just start again go to solid and plan our path this first one and this is going to be like this the orientation would be alongside path okay i don't know why it's not working this time let me just check what could have gone wrong it's working when we are uh doing the identical tie but it's not working with the part direction let me just check let me just go for the second one just to check what could have been wrong and select on the profile here okay this one is working so what we will do we will start by doing this one i think there's something wrong with the path of that so just drag it like this up to this point so we guys can see it's 99.25 and just make it 99 2.4 and this time let's say the quantity seems to be 30 30 seems working and just change the orientation to path direction and press ok now wait for your system to respond uh this is how it will look now again repeat the same step for the third one select the path as Okay, I think I have missed something again. This revolve is not on the path.
So let me just check the last sketch that we have drawn here. I think we have misplaced them. So let's just go back to those sketches.
Right, click on this and edit. Okay, this is this move from just drag it to the end of the curve, right? And you know, just press the sketch.
maybe that's the same issue with the this curve also so just drag it up to end and finish the sketch now let's try again just hide this remains only the path so pattern on path this time the third revolve and repeat the same step let's just go back to top view just drag it like this up to the starting point so starting point is 155.2 so just make it a little bit lesser and this time let's say the quantity was 30 so let's make it 25 i think and just go to part direction this is all up to you again you can increase or decrease the quantity you want now this is just to illustrate you the tricks now two done two more to go now go for the fourth one select the profile and drag it up to a starting point make it a less one mm and let's make the quantity 20 and this is going to be the part direction and press ok this seems fine now as for the last one select on this revolve the path is going to be this one let's try and make it symmetry okay I think quantity 4 would be okay or let's make it 5. Yeah, 5 seems fine. Make it part direction and press okay. Yeah, the 5 seems fine.
Let's try again the first one. I think there might be some issue with the curve or. there might be some glitch with the swission 360 so let's make again let's try that again let's see what we are doing wrong here basically i can see the problem is the problem is if i just select in the path direction i don't know why it's not taking that so i think uh that might be the you know curve issue let's try making selecting this let's say okay okay okay there was a path issue so i have what i have did what i have selected this part instead of this so let's just switch back to top view and you guys can see it's working here so just go back to this and decrease it by one mm and just increase so let's make it let's say 45 45 seems fine and press ok so okay that was something uh with the curve i think this might there might be some issue with the curve let's just hide the sketch here so we have completed designing the grills only thing left is to just add some radius here so let's make it a radius of 8 dmm like this and press f again for fillet select this point this point and make a fillet of 3 mm like this beautiful and you can also add have some other things so now as per you can shift and enables the color what i have done is i have manually selected took me around five to ten minutes i have manually selected all this point and added uh you know a manual appearance to each of the knobs of the spikes so this looks amazing so hope you guys will enjoy don't forget to share and subscribe thank you and have a nice day