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Introduction to Graphics and Visual Computing
Aug 21, 2024
Class Notes: Introduction to IPS 208 and CSE 209 - Graphics and Visual Computing
Instructor Introduction
Instructor:
Julius R. Publico ("Jules")
Background: Full-time IP instructor, graduated in Information Technology and Nursing, currently pursuing a Master's in Information Technology.
Welcome back to returning students from IDS 101.
Course Overview
Course Codes:
IPS 208 and CSE 209
Focus Areas:
Graphics and Visual Computing
First Class:
Course orientation and introduction to the subject.
Course Format and Tools
Learning Management System (LMS):
Google Classroom
Communication Platform:
Facebook Messenger for quick updates and communication.
Assignments:
Handled through Google Classroom, with links provided for sections.
Class arrangements will be primarily online due to ongoing global health concerns.
Learning Objectives
Topics to be Covered:
Introduction to Visual Computing
Creative Process
Design Elements & Principles
Industry Standard Software:
Adobe Photoshop
Adobe Illustrator
Adobe InDesign
Introduction to Canva for those without access to industry software.
Class Arrangements
Format:
Asynchronous and synchronous classes (once a week, 1-2 hours).
Assignments:
Divided into two groups based on access to computers.
Students with PCs will perform hands-on activities.
Students without PCs will create narrative instructions for the activities.
Assessment:
Timely submission of assignments via Google Forms will count for attendance.
Class recordings will be uploaded to the instructor's YouTube channel for review.
Course Requirements
Grading Breakdown:
Attendance: 10%
Assignments: 20%
Assessments: 20%
Projects: 20%
Major Examinations: 30%
Attendance in live sessions will contribute to the overall grade but can be made up by watching recorded classes.
Software and Tools for Graphics and Visual Computing
Main Tools:
Install Adobe Creative Cloud software (Photoshop, Illustrator, InDesign).
Use the latest versions (CC 2019 or newer).
For mobile users: Canva available on Google Play Store.
Key Concepts in Graphics and Visual Computing
Graphics and Visual Computing Defined:
Graphics involve using computers to create visual content.
Visual computing encompasses various fields, including image processing and computer graphics.
Graphic Design:
The art of visual communication combining images, words, and ideas.
A good design ensures effective visual communication and conveys the intended message clearly.
Difference Between Designers and Artists:
Artists express emotions and ideas through their works.
Designers focus on creating effective visual solutions that meet specific needs.
Visual Communication Principles
Good Design Characteristics:
Pleasing to the eye
Gets attention
Effectively conveys a message
Visual Challenges:
Overuse of fonts, illegibility, and unclear messaging can hinder communication.
Examples shown to illustrate common design mistakes.
Graphic Design Do's and Don’ts
Do's:
Think visually and creatively.
Use design principles to enhance visual communication.
Don’ts:
No need to be an excellent drawer.
Avoid expensive equipment; many software options are accessible.
Formal education enhances skills but is not strictly necessary.
Portfolio Development
Importance of Portfolio:
An organized collection of work demonstrating skills and experience.
Companies prefer portfolios over resumes for assessing a designer's capabilities.
Upcoming Assignments
Assignment Example:
Interpret and explain how specific graphics are pleasing to the eye, get attention, and convey messages.
Submission deadline: March 18, 2022.
Conclusion
Emphasis on becoming effective graphic designers by understanding design principles and practical applications of software.
Encourage a mindset of creative problem-solving for visual communication.
Next Steps:
Links for assignments and future class schedules will be provided.
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Full transcript