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Music and Morality in Shadow of the Colossus

Apr 22, 2025

Lecture Notes: The Sound of Falling Giants - Hedonic and Eudaimonic Tensions in Shadow of the Colossus

Introduction

  • Presenter: Acknowledgment to NAC VGM committee for the invitation.
  • Topic: Analysis of hedonic and eudaimonic tensions in the music of "Shadow of the Colossus."

Concepts of Hedonia and Eudaimonia

  • Hedonia:
    • Associated with pleasure, intrinsic good, and immediate sensory satisfaction.
    • Epicurus: Intrinsic value in pleasure.
  • Eudaimonia:
    • Explored by Aristotle, focusing on human flourishing and virtue.
    • Highest good achieved through virtuous living and excellent reasoning.
    • Not a static state but an ongoing activity.

Media Studies Perspective

  • Binary Framework: Hedonic vs. Eudaimonic motivations.
  • Mary Beth Oliver’s Research:
    • Hedonia: Sensory pleasure activities.
    • Eudaimonia: Activities inspiring deep contemplation and moral living.
    • Dichotomy between enjoyment (positive emotions) vs. appreciation (mixed emotions).

Application to Music and Games

  • Game Music:
    • Supports hedonic enjoyment or eudemonic appreciation.
    • Example Games:
      • Mario Kart: Hedonic experience.
      • Journey: Eudaimonic experience.

Case Study: Shadow of the Colossus

  • Game Overview:
    • Developed by Team Ico, released for PS2 in 2001.
    • Plot: Protagonist Wander must defeat 16 colossi to revive a girl named Mano.
    • Unique focus on boss battles without minor enemies, emphasizing moral ambiguity.

Musical Analysis

  • Typical Boss Battles:
    • Accompanied by exciting, memorable music.
    • Victory music reinforces player achievement.
  • Shadow of the Colossus:
    • Subverts typical musical expectations.
    • Music indicates moral ambiguity rather than triumph.
    • First Colossus: Rising tension without resolution.
    • Battle Music: Energetic and aligned with heroism.
    • Post-Battle Music: Mournful and elegiac, suggesting tragedy.

Final Colossus

  • Musical Elements:
    • Choir, organ, and chimes used to blend battle music with funeral tone.
    • Signals moral issues and subverts hedonic enjoyment.
  • Endgame Realization:
    • Wander was misled, revealing tragic consequences of actions.
    • Music consistently questions player’s heroism.

Conclusion

  • Hedonic vs. Eudaimonic Tension:

    • Shadow of the Colossus challenges player’s perception of heroism and morality.
    • Music plays a vital role in conveying underlying moral messages.
    • Remains memorable due to its complex emotional impact.
  • Final Thoughts: The game’s emotional and moral depth is largely conveyed through its music, creating lasting impressions of both hedonic and eudaimonic experiences.