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Clash of Clans Town Hall 17 Highlights
Mar 3, 2025
Clash of Clans Town Hall 17 Update
Introduction
Town Hall 17 introduces new defense and troop levels.
Key new defense:
Inferno Artillery
.
Inferno Artillery
Combination
of Town Hall and Eagle Artillery.
Shoots four projectiles
at different targets within range.
Multiple projectiles can be directed at a single target if fewer than four targets are in range.
Projectiles cause
damage over time (DoT)
, affecting both air and ground units upon entering the field.
Longer range
than Giga Inferno (12 tiles), outranging the Flame Flinger.
Always active and remains a constant threat.
Giga Bomb
Separate trap
not part of the Town Hall.
Always visible
to attackers and deals massive area damage with knockback.
Requires
18 housing space
within its radius to activate.
Siege machines
can activate but won’t receive knockback.
Strategy and Difficulty
Dragons Strategy
Effective at Town Hall 17
, even more without the Giga bomb in the Town Hall.
Strategy includes:
Queen’s arrow
to remove air defenses.
Using
Baby Dragon, Electro Dragon, Barbarian King
for funneling.
Dragons, Balloons, Dragon Riders, and Warden
for main attack.
Battle Blimp
and cloning over the Town Hall for destruction.
Royal Champion
for additional support.
Swag freeze spells
available due to ease.
Queen Charge Hybrid
Popular strategy
, potentially stronger without Giga Poison.
Queen charge
away from Town Hall.
Uses
Baby Dragon, Sneaky Goblins
, and
Queen
for funneling.
Miners, Hog Riders
deployed with Royal Champion for main attack.
Grand Warden ability
used early.
Requires careful management to succeed at Town Hall 17.
Fireball Super Witches
Fireball remains effective
, potentially needing two earthquakes.
Warden
starts to clear the path.
Uses
Invisibility spells
for strategic launching.
Combination of
Queen, Siege Barrack, Valkyries, Super Witches
.
Rage spells
and
Royal Champion
for additional push.
Root Rider Spam
Viable strategy
at Town Hall 17.
Wall breaks
and
Super Barbarians
for funneling.
Deployed
Root Riders, Valkyries, Apprentice Warden
for main push.
Use of
Skeleton spells, Freeze
, and
seeking Shield of Royal Champion
.
Conclusion
Town Hall 17 is
not as difficult
as Town Hall 16 but provides a new level of complexity.
Mistakes are punished
but capable players can achieve three stars.
More insights available through sneak peeks.
đź“„
Full transcript