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Creating Jupiter in Photoshop Tutorial
Aug 22, 2024
Creating the Planet Jupiter in Photoshop
Introduction
Presenter: Marty from Blue Lightning TV
Purpose: Guide on how to create the planet Jupiter using Photoshop
Resources: Texture map for Jupiter's surface available in video description or project files
Reminder: Subscribe and like the video for future tutorials
Step 1: Prepare Texture
Convert the texture into a Smart Object:
Click the icon in the upper right of the Layers panel
Select "Convert to Smart Object"
Apply Spherize filter:
Navigate to Filter > Distort > Spherize
Set Amount: 100%
Step 2: Create Circular Selection
Use the Elliptical Marquee Tool:
Feather: 2 pixels
Hold Shift while dragging for a perfect circle
Click Layer mask icon to create a layer mask
Explanation of Layer Masks:
White reveals the image
Black conceals the image
Step 3: Create Background
Create a new document:
Width: 1920 pixels
Height: 1080 pixels
Resolution: 150 pixels/inch
Color Mode: RGB, 8 bits/channel
Background color: Black
Convert the new layer into a Smart Object
Add noise:
Filter > Noise > Add Noise
Amount: 100%, Gaussian, Monochromatic
Apply Gaussian Blur:
Filter > Blur > Gaussian Blur
Amount: 0.5 pixels
Adjust Levels:
Ctrl/Cmd + L, set Shadows: 180, Highlights: 220
Name the layer "Stars"
Step 4: Fill Background Layer
Create a new layer below stars layer:
Fill with black (ensure foreground color is black)
Hide stars layer temporarily
Step 5: Move Jupiter onto Background
Open the Jupiter texture map
Use the Move Tool (press "v") to drag the planet onto the black background
Rotate and reposition the planet:
Ctrl/Cmd + T to open Transform Tool
Press Enter to apply transformation
Step 6: Apply Outer Glow
Open Layer Style window by double-clicking planet layer
Select "Outer Glow":
Color: White
Blend Mode: Normal
Opacity: 100%
Size: 90 pixels
Step 7: Create Highlight
Create a new layer named "Highlight"
Use Brush Tool:
Invert colors (press "x")
Brush size: 1000 pixels, Hardness: 0%
Opacity and Flow: 100%
Click to create highlight
Apply layer mask to confine highlight to the planet
Reduce highlight layer opacity to 80%
Step 8: Create Shadow
Create a new layer for shadows
Ctrl/Cmd-click highlight layer mask to select its shape
Transform selection:
Scale: 150%
Feather the selection: 100 pixels
Invert selection (Ctrl/Cmd + Shift + I)
Fill selection with black (Ctrl/Cmd + Delete)
Change Blend Mode to "Soft Light"
Step 9: Group Shadow Layers
Group shadow layers into a folder:
Shift-click to select both shadow layers
Press Ctrl/Cmd + G
Name the group "Shadow"
Step 10: Create Stars Effect
Make stars layer visible
Create inverted layer mask of planet selection on stars layer
Use Brush Tool to create soft edge around planet
Step 11: Add Distant Sun
Create new layer named "Sun"
Fill with black and change Blend Mode to "Screen"
Convert to Smart Object
Apply Lens Flare filter:
Filter > Render > Lens Flare
Brightness: 100%, Lens Type: 105mm Prime
Position lens flare and mask out secondary flares as needed
Conclusion
Thank you for watching!
Encouragement to follow for similar tutorials.
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