Transcript for:
CAD Module 3 Drawing Guide

hello in this video we're going to work into creating our module 3 assignment we're going to create our sheets and shapes similar to the hand drafting portion we're going to start off by opening in the file that you created in the last video so i'm going to open drawing and navigate to where you saved that file click open the first thing we want to do is save this file so we're going to click save as drawing and save it in the same location or a different location it it as long as you are keeping track of where you're saving your files and your assignments in this case i'm going to name it module 3 and put in the date and click save now we can start working off of this file the first thing we want to do is mimic the grid that we have in the title block and before we do that i want you to go back to this options down here where we have our cursor make sure that's on and make sure that our snap options is on if you look at the menu down here you see all of the options that are checked are the snaps available during the drafting process so always make sure that you have perpendicular quadrant intersection center midpoint and end point those are the most typical ones that i suggest you always draft with and at the same time make sure that we have our tracking on right now it's set to 45 90 135 angles we're going to go back to this in a little bit make sure that's on we're going to hit enter l enter for line and we're going to follow these two references that we already have from the title block and you're simply going to create that line hit escape you can hit enter to redo that last command i'm going to hit escape again and i'm going to do that one last line but i want this line to be at the middle of this line that i just created not the middle of the edge because that one is it's going all the way to the top and bottom of the title block i'm going to type in l enter and since i have the snap on i can simply just follow the green line which is guiding me as the perpendicular line and then click and click hit escape now i've divided my title block into six equal squares next i'm going to take this viewport and i'm going to move it to the corner and notice the snap point i'm going to snap it up to the corner of the title block then i can select it and i can drag the points to match the square and i'm going to do the same at the bottom next i'm going to copy this viewport into each one of my squares in my title block since i'm going to be drawing six different shapes i want to make sure i have a viewport to show each of those shapes select the viewport co for copy and i'm going to snap to this corner point and i'm going to simply move and snap and then i'm going to come to the bottom snap snap and stop hit skip now you can see that you have one viewport per area in in the title block now we're going to rename our layout so right click on top of the name and then we're going to get this quick access menu click rename and type in 128 m3 for module 3 and then 3a for drawing 3a and you simply click somewhere outside to release now i'm going to copy this layout and create my second sheet which is going to be 3b for my other group or set of shapes i'm going to right click and right under that rename there's an option move or copy click on that option and this menu is going to prompt you have to check the bottom option which says move to end and then click where it says create copy click ok and now you have a copy of exactly the same layout as 3a notice how it gave you a 2 next to it we're going to rename that again and now this is going to be 3 b and you can hit enter or click somewhere out and release i'm going to go back to the 3a don't forget to change the drawing name to add your name to the sheet the date and the sheet number so you will type in here 3a or 3b on the next layout go back to the model space and in the previous video we had removed the grid so we're going to bring the grid back just to give us a reference of scale in position remember to get the grid back it's right down here so simply click on that grid and now we have the grid back we're going to start off by creating a two inch by two inch square which is the first shape on the assignment for that we're going to use the rectangle tool and i'm going to click on a point and notice when i click i'm getting the options to click on the opposite side of the rectangle but instead of me wasting time trying to figure out the 2 inch by 2 inch i can simply look down at the commands and type in d for dimension d enter now it's telling me to specify the first length of that rectangle so i'm going to say 2 inches then the next length is 2 inches and hit enter i am to zoom out so i don't save so i'm going to zoom in and there it is how do i know that it drew exactly a two inch by two inch so i'm going to introduce you to d i or distance type in di enter and click on the end points and you can see that it's giving you a 2 inch distance again d i enter click and click and 2 inches so this is 2 inches by 2 inches now go back to the layout space double click inside this corner where that square needs to be located and i can try to zoom in and get my square where it needs to be but in this case we want the scale to be exact meaning that we want this square to show the two inch by two inch the distance so we're going to utilize our scale option down here if you click on this option you see all the different preset scales which are the most common skills used in the industry in this case we're going to click on one to one to fit there you go now that square when it prints is going to print exactly two inches by two inches try to place it somewhere in the middle and then click outside of the viewport to release go back to model space now we're going to draw a two and a quarter diameter circle click c enter to activate the circle command and i'm going to click and if you remember from the first time that we drew a circle this reference line and dimension is the radius but we need a two and a half two and a quarter diameter so we need to do a little bit of math half of that is going to be one inch and one eighth so we're going to type in 1.125 enter and now we're going to use the di distance to check that that is two and a quarter inches diameter now we're going to draw the inner circle and for this i'm going to show you a new command called offset click on the circle type in off and the first command is offset it's asking me to specify the distance in this case i've already done a little bit of math since we need a one and a half inch diameter circle we need to offset this three eighths of an inch and see how it's giving me that inner circle exactly 3 8 of an inch distance if i step out of the main circle it could actually offset 3 and 8 inches out of the circle so it could either be in or out in this case i'm going to click in and hit escape di to double check the distance and there you go one and a half inch circle go back to the layout space and do the same process as you did with the square i'm going to zoom in to my circle then change the scale to one to one and click inside and move the shape to be somewhere in the middle avoid showing any of the other shapes on the side click out to release go back to the model space so we're going to draw the hexagon again we're going to have to do a little bit of math to figure it out and i'm going to start with a line l enter and i'm going to draw my middle line which is going to be my reference and since i need a hexagon with sides that are one inch and three quarters so i'm going to draw a three and a half inch line before i start drawing the sides or the angles i'm going to go back to my cursor here and make sure that i have 30 60 90 on then i'm going to click on pl for polyline i'm going to start off with my end point here and notice how the reference line is giving me the 30 degree angle i'm going to type in 1.75 as the distance for my line then i'm going to go up another 1.75 enter and then i'm going to snap to the top go around 1.75 enter straight again 1.75 enter and close my polyline we can create our diagonal lines just as a reference exactly the way we sew it on the hand drafting example there you go or you can decide not to show it and just show the hexagon itself go back to the layout space and i am going to follow the same step zoom in and then set the scale to one to one instead the drawing somewhere in the middle hit outside to deselect go back to model space and we're going to draw the l shape figure i'm going to click pl enter for polyline and i'm going to start off with the horizontal portion which is four inches then goes up one and a half 1.5 enter then i'm going to go sideways 2 inches up 1.5 inches sideways 2 inches and go back to the beginning and you can see that is exactly three inches as it should be click on the point to release and hit escape now we have our l shape figure go back to the layout space zoom in to the l shape scale one to one move it double click outside and now we have our shape i actually realized that the circle does not need to be here it needs to be on this corner so i am going to zoom in here and set the scale one to one and there you have it don't forget to save along the line so i'm going to hit save now go ahead and finish up the other two shapes that go right in the middle once you have completed all six shapes in their corresponding viewport inside of the title block don't forget to change your title block information and now you can save a pdf or create a pdf and it's ready to be submitted as your assignment we're now going to work on the next set of shapes i'm going to go back to our model space and we're going to start by drawing a 3 inch by 3 inch square i'm going to click on the rectangle tool click d for dimension 3 inches by 3 inches and click that is my three inch by three inch square from here i'm going to draw a line through the center and i'm going to offset this line click on the line offset set the distance which is half an inch and see how the offset is moving to either side i'll start off with either side i'm going to start with this click now i can keep on clicking on the next line and it's going to continue on offsetting the half an inch that i set it go back and do the same on the other side escape and now i'm going to trim this lines trim to cut i can do one at a time or i can draw click and draw or drag a line and it does all the lines that i cover at the same time now i have my three by three inch squared with my half an inch of set lines inside go into the second layout or the title block 3b and start doing the same process of setting in your shape with the new viewport set the scale one to one move it in the middle and that shape is done now we're going to draw our 11 by 11 inches triangle and then we're going to set it to the right scale i'm going to click on polyline pl enter i'm going to start off somewhere here click and drag 11 inches and then i'm going to go up 11 inches and i'm going to come down and close my triangle hit escape now i have a closed shape i'm going to go back to my title block click inside the viewport and try to zoom in this triangle is set to three inches equals a foot so i go into my scale options and i look for the option that it said three inches equals a foot once i find it click on it and now that triangle when you print or save this to pdf it's going to be set to 3 inches equals a foot click to escape notice how i am not able to see all my figures because i've been drawing in my infinity space if you ever run into the scenario where you are too far from the rest of your drawings there is a shortcut for that type in zoom and then select the option e for extends e enter and what that does is it zoom extends your drawing to the window that it's going to show you all of the shapes or lines or drawings that you have in your model space so you're able to see everything that you have drawn so far and from here you can zoom in and out to locate the shape or the drawing that you want to update i'm going to go back to the layout space now go ahead and finish up creating all the other shapes that belong in this example and don't forget to set the name and the page number to the correct one before you issue the second page of your assignment once you've drawn all your shapes and you set them in the correct location you might end it up you might have ended up in a situation like i did in which you see the other shapes within the model space there's two ways in which you can fix them one you can select the viewport and simply move it to avoid seeing the other shapes or you can go into the model space and you can select the shape that you want to move and move it away so that you can go back into the viewport move it and now these shapes are no longer the other shapes are no longer visible before you print to pdf to submit your assignment make sure that you follow the recommendations from the previous video when you created the title block you have to make sure that all your viewports are in the depth point layer so that they do not print if you do not do this they are going to be printed so i'm going to do this for this one sheet and i'm going to select all the viewports and i'm going to go and change the layer to be def points now those viewports are not going to print again don't forget to change the drawing name the scale the date your name in the sheet just as a quick reminder double click on the text and that activates the text to be editable and to be changed so i'm going to say 3b since this is assignment 3b the scale in this drawing i'm going to click in here write down the rest because we have different scales shown on assignment 3a you can leave the scale one foot equals one foot because the drawings are set one to one and you'll set save your files before you print a pdf then follow the instructions to submit to pdf and to submit your assignments on canvas see you in the next video