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Object-Oriented Database Management System (ODBMS) with Objectivity DB
Jul 19, 2024
Lecture Notes: Object-Oriented Database Management System (ODBMS) with Objectivity DB
Introduction
Discussion on the current topic: Object-oriented DBMS, specifically Objectivity DB.
Focus: Building an application using C++ and defining schemas using DDL (Data Definition Language) in C++.
DDL syntax is kept similar to C++ to minimize learning curve for developers.
Defining Schema in C++
Class Definition
: Process of defining classes and attributes using C++ syntax.
Associations
: Represent real-life relationships between different objects.
Storage Mechanisms
:
Inline
: Specific memory area allocated for the application. More efficient for direct object references.
Non-Inline
: Uses a system-wide specific area for storing references between objects. Less efficient due to potential searching overhead.
Association Types & Storage
Cardinality
: One-to-one, one-to-many, many-to-many relationships.
Inline Behavior
: Each reference has its specific area, preventing ambiguity and enhancing access efficiency.
Non-Inline Behavior
: When adopting non-inline, all references stored in a general system-specific area.
Efficiency
: Non-inline may be memory efficient but has access inefficiency.
Memory Overhead
: Storage behavior involves certain memory overheads; tables indicate space requirements for different storage models.
Defining Associations in C++
Syntax Formats
:
Unidirectional Association
: One object can access another, but not vice versa.
Bidirectional Association
: Both objects can access each other.
Example
: Syntax for defining different types of associations (one-to-one, one-to-many, many-to-many).
Classes and Links
: Defined links between different classes, specifying behaviors like copy and delete.
Efficiency Comparison
Memory Efficiency
: Non-inline is memory efficient as it uses the same space for all objects but has limitations on object reference count.
Access Efficiency
: Inline is access efficient as it has dedicated memory for specific associations but is memory inefficient.
Changing Storage Behavior
Modify DDL
: Change from non-inline to inline or vice versa by modifying the DDL and reprocessing it.
Adopt Changes
: Ensure the interface of the application is updated to reflect changes in storage behavior.
Behavior Specifications
Propagation
: Operations performed on an object propagate to its references (e.g., delete propagation).
Copy Behavior
: Different options like copy-copy, copy-move, and copy-delete.
Versioning Behavior
: Similar to copying, determines how references are managed during version creation.
Practical Examples
Examples of defining behaviors for different classes and associations.
Emphasis on automatic handling by DBMS, ensuring bidirectional links are maintained as relationships change.
SQL++ in Objectivity DB
SQL++
: Used for direct access by specific users, similar to SQL for relational databases, but for objects.
Modes
:
Interactive Mode
: Direct commands and immediate responses.
ODBC Mode
: Embedded within applications using ODBC modules.
General Architecture
: Conversion of SQL++ commands to object operations handled by Objectivity DB kernel.
Comparison with Relational Concepts
: Tables vs. object collections, columns vs. attributes, etc.
Object Access and Limitations
Use by Specific Users
: Only certain users (e.g., DBA) have the rights for direct access.
Constraints
: SQL++ supports basic object types only, due to complexity.
Inheritance and Views
: Inheritance aligns with views within SQL++ environments.
Summary
Objectivity DB
: Combines ODBMS principles with C++ and DDL for schema definition and management.
EFF and IEF
: Efficient in different contexts based on usage and requirements.
Behavior Definitions
: Crucial for managing relationships and object handling within the database.
Next Steps
Transition from DDL to Objectivity SQL++ for object-oriented programming and direct data access, covering methods and operations in an OOP context.
End of lecture.
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