Discussed the idea of intentionally trolling in 20 games in a row on stream.
Aim: to disrupt the ranking of other players who affected personal performance.
Visit to Google/YouTube Office
Location: Old Airport Hanger in LA.
Features: Looks like a tech museum, offers free food and coffee.
Personal Impression: Found the environment and services provided very favorable.
Gameplay Commentary
Early Game:
Missed CS and auto-fill comments.
Experiences of double kills and subsequent tilts.
Mid Game:
Comments on tactical errors and punishing enemy mistakes.
Discussion on team performance and turn of events.
Late Game and End Game:
Moments of critical team mistakes, turret destructions, and an eventual victory.
Reflections on performance: Questioned own gameplay – was it genius or inting (intentionally feeding).
Detailed Breakdown
Trolling Concept
Intention: Due to frustration from poor play blocking the user's progress to rank one.
Target: The League of Legends community as a general entity.
Emotional State: Clearly frustrated and exploring revenge as an outlet.
Google/YouTube Office Experience
Venue: Google/YouTube office converted from an old airport hangar.
Ambiance: Tech-centric setup, evoking the feel of both a museum and office.
Food & Drinks: Free food and coffee provided; no need to clean up, enhancing the user's experience.
Observations During Live Gameplay
Early Game
Frustrations from small mistakes like missing CS.
Teammates making crucial errors leading to double kills against the team.
Losing initial skirmishes, leading to insinuations about the tilting effect on gameplay.
Mid Game
Noteworthy Attitudes:
Punishment for enemy mistakes seen as gratifying.
Moments of clutch (critical) play mixed with demoralizing deaths.
Team coordination issues highlighted by deaths between turrets.
Turnaround narratives where bad situations became beneficial: "Good death" mentioned implying a beneficial sacrifice.
Late Game
Reflection on fluctuation between strong and weak moments in gameplay.
Positive developments when killing enemy champions and outperforming an enemy Ornn in leveling.
Emphasis on team communications: Calling for strategic plays and pivots.
Pushing objectives like turrets and inhibitors, drawing the game towards victory.
Final Reflections
Victory secured after a strenuous gameplay session full of emotional highs and lows.
Self-doubt and self-congratulation coexist: Uncertain whether the playstyle was of a trolling nature or sheer brilliance.
Summary
The user provided a mixed, impassioned monologue, balancing grievances about poor performance, experiences at an enviable tech office, and live in-game commentary showcasing a fluctuating gameplay experience and emotional rollercoaster.